Not sure what is going on here but it looks impressive. Some kind of sculpting system for….alembic…obj sequences? caches? Not sure. But amazing nonetheless.
This is pretty nuts. Not quite sure what to make of it yet. I’m often doubtful of plug and play, ‘no CG skills required’ solutions, but this tool does look very impressive. The only other downside is that this is yet again another third party plug-in… why can’t autodesk develop this shit and add it to maya as a healthy intergrated system.
Made in Blender!